It’s been a long time since I posted, so I figure the meeting we had yesterday was fruitful enough to merit a mention.
We have decided all the types of game play that will be included in the preliminary release, whilst taking a look into what features would be implemented in the future.
We will soon be looking for someone to model weapons and characters, we are currently putting a complete guide line together before we advertise.
More maps are nearing completion, people using svn stay posted.
We had a surge of activity a while back but it seems we are down to 3 members again. We are in the process of advertising for programmers and have had many promising applications. Real life and the loss of some good members have been a major hold up, but we are getting back on track.
The release date remains “when it is done.” Our preliminary release date was optimistic at best, with having to gather a new team we are hesitant to hazard a guess.
We had a pleasant surprise a month or so ago when we were visited by a few Xonotic forum members who wished us well, thanks all who asked questions, gave feedback.
A note to svn users: We are in the process, of fixing svn, we weren’t actually aware that one of the commits was causing problems on checkout. This will be fixed shortly.
Keep a watch here for the announcement of new team members.