Archive for the ‘News’ Category

Progress Report.

It’s been a long time since I posted, so I figure the meeting we had yesterday was fruitful enough to merit a mention. We have decided all the types of game play that will be included in the preliminary release, whilst taking a look into what features would be implemented in the future. We will [...]

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Update..

Well, It’s been a while since we had a big blog update. As you can imagine, we’ve been very busy at a rather difficult time. The time is known as summer. We all love the summertime, and as a result, we book our vacations, play sports, go walking, anything we can to enjoy the sunshine [...]

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Progress update

Wow, so much has been happening since July! We’ve had so many new members – Josh (me), Adam, Chris, Tristano, and another Josh (our latest addition). We’re hoping to step up progress now, and hopefully the alpha release will be ready soon.

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Trinity T.V

Davey has been busy constructing the trinity website: http://trinity.gtxstudios.com Already there are many neat features and no doubt there are more to come. Among the many features set to be included is trinity T.V. We will be using this to broadcast tournaments live on a weekly basis. Between tournaments users will also be able to [...]

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We have a new modeller!

Welcome aboard Kevin! Now we officially have two team members from Calgary, Canada. A quote from his application email: “I have a college certificate in 3d animation and game design from New Media Campus and have previously worked at New Machine Studios for a period of 3 months. I worked on prop modeling and texturing [...]

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New Team Member!

We have a new member! Welcome aboard Cyryl. Cyryl is our new coder, he currently has two of his own projects on sourceforge. In the short time he has been involved there has been multiple problems fixed and several svn commits, well done!

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Huge Progression!

Well, it’s been a very VERY busy week! We’ve held numerous meetings, and discussed things at great length, and now we’re proud to announce: Trinity What Is Trinity? Trinity is the name of the new Open Source FPS that we are developing. It’s a futuristic, space-age shooter, that will be very fast paced. We’ve currently [...]

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New Recruits

Already we have a few new recruits, welcome Becky, Chris, Patrick and Guy! Davey and myself now have a better grip on the engine and are ready to start mapping and modelling. We have been brain storming alot of ideas and several weapons have been specified in the whitepaper (there is a copy of it [...]

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Now Recruting Team Members!

We would like to take this opportunity to announce that GTX Studios, is now recruiting members for our Development Team. We’re looking for people who have a innovative approach problem solving, and are very organized. We have positions for almost everyone. Our main roles are listed on our website here, however, we’re also going to [...]

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GTX Has a New Website!

Today, we launch the brand new website of GTX Studios. The site contains samples of our previous work and is your source for updates of our new releases! With the launch of the website, we’d like to invite YOU to work with us! We’d love to hear from you should you have any experience with: [...]

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You can talk to us

Should you wish to speak to us about anything, you're more than welcome to contact us. Even if it's just to say hello, or to tell us about your new project! Click here to contact us